local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133212583
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 583001
L2_1.gadget_id = 70710517
L3_1 = {}
L3_1.x = -3969.032
L3_1.y = 235.368
L3_1.z = -2122.792
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 13
L3_1 = {}
L3_1.config_id = 583003
L3_1.gadget_id = 70710555
L4_1 = {}
L4_1.x = -3957.68
L4_1.y = 205.492
L4_1.z = -2072.254
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 6.922
L4_1.y = 59.443
L4_1.z = 355.423
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 583006
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = -4002.806
L5_1.y = 214.041
L5_1.z = -2115.43
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.point_type = 9187
L4_1.area_id = 13
L5_1 = {}
L5_1.config_id = 583008
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = -4002.782
L6_1.y = 214.006
L6_1.z = -2115.242
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 60.665
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.point_type = 9187
L5_1.area_id = 13
L6_1 = {}
L6_1.config_id = 583009
L6_1.gadget_id = 70500000
L7_1 = {}
L7_1.x = -4002.653
L7_1.y = 214.052
L7_1.z = -2115.333
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 9.969
L7_1.z = 292.428
L6_1.rot = L7_1
L6_1.level = 1
L6_1.point_type = 9187
L6_1.area_id = 13
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 583004
L3_1.gadget_id = 70520028
L4_1 = {}
L4_1.x = -3957.847
L4_1.y = 208.116
L4_1.z = -2073.658
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 295.965
L4_1.y = 247.009
L4_1.z = 77.74
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 13
L2_1[1] = L3_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 583003
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 583001
L6_1 = 583003
L7_1 = 583006
L8_1 = 583008
L9_1 = 583009
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 583003
L7_1 = 583006
L8_1 = 583008
L9_1 = 583009
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 583003
L6_1[1] = L7_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
suites = L1_1
